This page is where I’ll keep my ArmA2/ArmA2OA scripting examples and links to demo missions.  Enjoy!

  1. #1 by Albie on August 10, 2010 - 5:52 AM

    Thanks for this helpful site kylania, i try to learn to script but im impatient and just want to get things to work, people like you and benny etc make my arma more enjoyable.

    Excuse my feeble website, still building it… but thought id throw it in anyway since it asked me, its kinda my little ode to this cool game.

    Cheers again bro

  2. #2 by Karel Moricky on August 11, 2010 - 2:49 PM

    Awesome job with writing all those examples, they’re very useful.

    I would suggest to put some of them (or links to them) on comunity wiki next to related commands or functions. Lot more people could reach them that way.

    Karel Moricky
    Bohemia Interactive Designer

  3. #3 by nikita on August 18, 2010 - 6:26 AM

    very helpfull

  4. #4 by sbsmac on August 20, 2010 - 5:58 AM

    Wow – nice site ! It’s obvious you’ve come up with a slightly better approach than google-sites which is what I use ! Kudos for providing the examples.

  5. #5 by AaninPanje on August 22, 2010 - 9:19 AM

    Greate job on the site Kyl!

  6. #6 by mia389 on August 31, 2010 - 6:18 PM

    Love the site kylania. I cant wait to try some of this stuff in my future missions

  7. #7 by db on September 2, 2010 - 3:22 PM

    Nice website – love the layout.
    Cool list of scripting examples; now my todo list is a little bit longer.


  8. #8 by decap on September 4, 2010 - 3:13 PM

    Awesome website buddy. Very useful. It is people like you that keep this community alive and well. Your scripts and demo mission provide great inspiration for mission makers.

  9. #9 by yogdogz on September 27, 2010 - 5:18 AM

    thank you sooo much kylania, you are my hero now!

  10. #10 by SINcere on September 27, 2010 - 2:34 PM

    Kylania, thanks for the help that you have given me. It is much appreciated. Thank you. Great site. The only thing that I ask is maybe for us beginners give a little more detail on how to actually setup the example scripts that you have, because I have been trying to figure some of them out, but I’m not sure where and who to give the commands to, etc… but you are a very skilled and talented person. I’m glad I came across you and all your help.

  11. #11 by Sabre=TE= on October 5, 2010 - 8:45 AM

    Just wanted to say like many others how much I appreciate your help. Excellent site here with some brilliant and extremely useful information.

    Also your posts over on the BI Forum are always so helpful. Good job.

  12. #12 by thedog on October 11, 2010 - 11:31 AM

    hey man,

    thedog here, could u hit me up when u get a chance, was wondering if you could help me finish this mission and get it ready for release.

    would be cool, ttyl m8

  13. #13 by WallyJas on November 3, 2010 - 10:08 PM

    Hey Ky,

    Any chance you can teach us how to create a mission that has randomly generated mission objectives please?

    I am a big fan of Bon’s Hunt Waldo and TFOR missions as well as Wiper’s Cipher, where each time you play the mission objective is in a different location.

    Are you able to create a tutorial and perhaps a sample mission that shows how the mission maker can:

    1 – add a bunch of markers to a map
    2 – have the mission randomly generate around any of those markers

    Thanks mate 😉

    • #14 by kylania on November 3, 2010 - 11:27 PM

      I actually have a post on Armaholic that covers that. Till I make it into a post here you can find it at this address:


      • #15 by WallyJas on November 3, 2010 - 11:34 PM

        Thanks mate, much appreciated. 😉

  14. #16 by WallyJas on November 3, 2010 - 11:45 PM

    Ky, when you bring tute over to the website, would you mind adding in the extra function of having multiple markers on a map please?

  15. #17 by Casey on November 8, 2010 - 12:55 PM

    Appreciate you posting this website. Incredibly useful! Thank you.

  16. #18 by Tom on January 24, 2011 - 11:02 PM

    Invisible Ghostland member has been invisible too long.

Comments are closed.