A-10 CAS Loadout


This script requires Operation Arrowhead Beta 1.52.71816 or later to function!

mercyne on the BIS forums wanted a CAS based A-10 loadout with GAU-8, FFARs and 8 Hellfires.  Here’s how to do that with the new removeMagazinesTurret commands.

Code:
this removeMagazinesTurret ["4Rnd_GBU12",[-1]];
this removeMagazinesTurret ["2Rnd_Sidewinder_AH1Z",[-1]];
{this addMagazineTurret ["2Rnd_Maverick_A10",[-1]];} forEach [1,2,3];
this removeWeapon "BombLauncherA10";
this removeWeapon "SidewinderLaucher_AH1Z";

The above code, placed in your A-10’s init field, will remove the empty weapon options and all the Mavericks will properly be displayed in their weapon proxies. The [-1] in the removeMagazineTurret commands is the driver’s turret.

The A-10 has proxies for up for 8 weapons (the FFAR pods are not removable). You can add more than 8, but they’ll appear from under the airframe rather than be attached to pods.

The BIS Wiki has a list of weapon classnames to use.

Here are some other options for other vehicles.

ACR Alca with 6x GBU-12s and the cannon:

this removeMagazinesTurret ["4Rnd_Maverick_L159",[-1]];
this removeMagazinesTurret ["2Rnd_Sidewinder_AH1Z",[-1]];
this addMagazineTurret ["6Rnd_GBU12_AV8B",[-1]];
this addWeapon "BombLauncher";
this removeWeapon "MaverickLauncher_ACR";
this removeWeapon "SidewinderLaucher_AH1Z";

Mi-24D Hind with Sidewinders instead of Falangas:

this removeMagazinesTurret ["4Rnd_AT2_Mi24D",[0]];
this removeWeapon "AT2Launcher";
this addMagazineTurret ["4Rnd_Sidewinder_AV8B",[0]];
this addWeapon "SidewinderLaucher";

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